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Home » Games News » The history behind the five nations in the game.

Aika's five nations are the keystones of our massive PvP. They're politically autonomous entities with separate populations, and the web of alliances and rivalries between them is a large part of what makes Aika's PvP - and, really, the game as a whole - so compelling. The nations are five separate but identical instances of the world of the game - imagine if different countries on Earth had the same geography, major cities, landmarks, and so on but their own collective identities, military leadership, and domestic intrigue.

We decided from the start to give each nation a distinct personality-based description, one that's also reflected in each nation's name and flag, in the hopes that players and guilds would find something that resonated with them and fostered a sense of pride and community (see below). New players can try out life in different nations as they please, and then starting at level 10 they are encouraged to apply for citizenship in a particular nation, which then becomes the one that all characters on their account are bound to upon login. Choosing a nation is a distinct rite of passage in Aika, since you can't join a guild or participate in any of the major PvP systems until you have a nationality. Additionally, acquiring citizenship status opens up another social world within the Aika community where players can find friends and feel at home. On the Aika website there are forums for each nation, where citizens or would-be citizens discuss the latest relic raids or the actions of the ruling regime, participate in guild recruitment, and generally find common ground as people who share a specific environment within the game.

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